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Tools save your time!
Tools save your time doing all the hard work for you, so that you can have more of entertainment!
We are proud to have over 8,000 programs, firmwares, patches, add-ons which are by categories, so it should be easy to find what you need at any time!
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PSP Software Collection
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e[mulator] for PSP v0.82d
e[mulator] v0.82dJapanese coder E has just released version 0.82d for his PSP e[mulator] as a follow-up for the previous version. At the moment, this emulator supports Gameboy, PCEngine, Wonderswan, Sega Master System, Sega Game Gear, and NES. It also currently supports Atari Lynx but the creator has noted see full description » that this feature is still buggy and a new fix should take care of that eventually. It is also supposed to support NeoGeo Pocket, but E has pointed out in his readme that it's still very slow and doesn't allow saved states. The current changelog reads as follows: * Lynx added but buggy.... * WS : Color fix , when State Load. * WS : VBLANK timing fix « hide |
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GeMP Version 3.3
| Atomos has released an updated version of GeMP which fixes some things and will allow someone else to pick up on the project. GeMP stands for Gameboy emulator Media Player. The text viewer and media player still remain incomplete but the code is available for anyone to work on it. |
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Homers RIN v3.2
It's starting to seem like Homer puts out a new version of his modified GB/GBC emulator every day. For those of you who are stumbling onto this site for the first time, Homer has been optimizing Mr. Mirakichi's RIN trying to make it as compatible with the eLoader as possible for those of you with 2.0+ firmware. see full description » This time he's focused on cheats - here's the info: Many bug fixes Cheat option works (select Load cheat from the menu) Added tga support as wallpaper Probably something else « hide |
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MasterBoy v2.0
PSP homebrew developer Brunni has just announced the release of the MasterBoy application as an entry to the ongoing Neo Summer Coding Competition (2007). This app is a PSP-based emulator capable of playing games from the Game Boy, Game Boy Color, Super Game Boy, Sega Master System (SMS), and Game Gear.
MasterBoy see full description » is based on Brunni's MMSPlus SMS Emulator, which was a winning entry in last year's Neo Summer Coding Competition. MasterBoy carries several new features and functions: * Rich interface with discrete effects, redefinable shortcuts and buttons (with autofire feature). Also it's fully skinnable. * Manage and sort your favorites folders and files to acces them easily. * Integrated music player supporting GYM and VGM formats. * Several display options like Gamma and Color Vibrance, which allows you to choose how colored you want your display to be. * Z80 under/overclocker: allow you to correct games that are often slowing down or displaying glitchy / blinking sprites. * Some improvements over MMSPlus in the SMS/GG part: o Speed up. o Now 16-bit render mode is enabled by default. You can revert to 8-bit if you want, and it will run even faster. o Compatibility issues o Better country detection (now nearly all games should detect the country correctly and not play too fast anymore). o The bar at the left of the screen can be automatically hidden (depending whether the game is actually using it or not) That's the basic rundown on Brunni's Masterboy emulator. Guys keen on understanding this application's full details are advised to view the readme and pdf that are included in the file bundle. Enjoy the download, and be sure to vote for Brunni's work if you enjoyed using it. « hide |
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MasterBoy v2.01
PSP homebrew developer Brunni has just updated the MasterBoy emulator, bringing the application upt to version 2.01.
This app is a PSP-based emulator for playing games from the Game Boy, Game Boy Color, Super Game Boy, Sega Master System (SMS), and Game Gear handhelds. MasterBoy's latest release is see full description » expected to carry the following tweaks: * Finished the english documentation on how to colorize your games! * * This version fixes a bug with sound volume when loading RIN states. * The file list can now display up to 1024 roms. * Added a small debug mode for the kernel version (copy the EBOOT from the Kernel mode directory to your MasterBoy directory on the PSP - this version runs significantly slower, so use it only for debugging and colorization). For people who reported me strange problems, press L+R+Triangle in the menu. It will show the available RAM. If you have the problem of save states not working after a while, please tell me how this value evolutes. Also, if this mode is enabled when going to Save states, SRAM, Save now, a message box with some information will appear, if you have the SRAM problem (not saving) please report to me the displayed text. * Bugfixes Users keen on learning how to use this application are advised to check out the readme included in the bundle. Also be sure to drop by Brunni's thread over at the Neo Summer Coding Competition 2007 event via the source link. « hide |
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MasterBoy v2.02
Homebrew developer Brunni has just released a new build for the highly flexible emulator MasterBoy bringing it up to version 2.02. For the uniformed, this particular application is able to emulate Game Boy, Sega Master and Game Gear video games on the PlayStation Portable.
One of the many good features see full description » MasterBoy carries is that it allows users to fully recolor not only by selecting one scheme for the whole screen but every single in-game object. VGM and GYM files can also be listened to because of the bundled music player. The changes particular to MasterBoy v2.02 are the following: * EBOOT now has icon, wallpaper and sound (thanks to Ass-Itch from playeradvance for his nice BG/ICON) * Corrected the bug of SRAM not saving properly for some people * Added the last save date next to the save state slot number * Enhanced SGB emulation (runs a lot faster) * Corrected the garbage showing in the border of the render. * Reworked the default palettes to be closer to the GBC ones. * Augmented the maximum number of files per folder to 1024. * Note: The bug that some people has, save states not working after saving/loading a few, is still not fixed (I could contact nobody who has this problem for debugging). In between, if you have this problem, use the RAM state and save manually before exiting (or save less often) Brunni included a Readme.txt file as well as MasterBoy.pdf file that should provide you with all the information you need in installing and running this program. « hide |
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MasterBoy v2.0a
see full description » Brunni has updated MasterBoy to v2.0a. Unfortunately, we haven't found any documentation on what's new in this release, save for the new v2.0a text that appears on the app's GUI when run in the PSP. We're assuming it's to fix several detected bugs. The download's available if you're interested in upgrading. « hide |
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PSP-Gnuboy
| PSP-Gnuboy is an emulator of the Gameboy Color which runs on the PSP. This is a port of the Gnuboy emulator for the PC and was entered into the NeoFlash Coding Competition |
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RIN v1.32 Gameboy Emulator/ Gameboy Color Emulator
It's been quite a while since we've seen anything from Mr. Mirakichi, but today he has released a new version of the RIN GameBoy / GameBoy Color emulator for PSP (with sourcecode). Here is the changelog translated by Jeff Chen:
- Fixed save data missing when power off the PSP - Force sleep when see full description » |
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RIN v1.32n1.2 - Unofficial GB / GBC Emulator
N has just released his latest unofficial version of RIN, the Gameboy / Gameboy Color emulator for the PSP. Here is the recent editions to this version of UO-RIN
Tried to include CAB support for RIN v1.32 (by n) Display the progress bar for testing purpose Performance boost Using libmspack. see full description » The license is from GPL. Program not included in GPL cannot re-use it. About CAB compression. Cab is a compressing method using both winzip and lzx. Between these 2 methods, lzx's compression is better, de-compress speed is higher. « hide |
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